Encyclopedia

D

Doctrine 24: Stewardship Places the Burden on the Steward, Not the Parties

Stewardship vs. Optimization: Preserving What Cannot Be Allowed to Fail Why mission-critical systems require stewards, not...

Doctrine 09 Companion: Artifacts Over Adjectives

Doctrine Companion to Decision Altitude There is a quiet lie that shows up in a lot...

Doctrine 03 Companion: The RS-CAT Framework: Converting Raw Recall into Teachable Principle

Doctrine Claim: Knowledge transfer in mission-critical environments is a process of signal extraction, not information...

Doctrine 03 Companion: The Interface Void

Doctrine Claim: High-resolution mental models are a dangerous luxury when they have never been tested...

Doctrine 03 Companion: Constraints: bidirectional translation: Compression vs Construction

This Doctrine Companion guide presents different ways of thinking and different structures to fit those...

Doctrine 11 Companion: Agency vs. Outcome

Companion to Numbered Doctrine 11: Preventive and Contingent Action In a Contact Environment, the system always...

Doctrine 10 Companion: Span of Control and Cross Training Are Load-Bearing Constraints

TLDR (Read This First) Organizations fail when they expect humans to track, decide, and support more...

Doctrine 21 Companion: Claims, Roles, and Entitlements in Microsoft 365

Companion to: Doctrine 21: Zero Trust Is A Trust Model, Not A Card “Type” This page...

Doctrine 23: Loop Closure as Load-Bearing System Infrastructure

Doctrine claim: Loop closure is not about politeness; it is about physics. In any system...

Doctrine 22: When "It Depends" Is the Right Answer: How to Think in Probabilities Under Uncertainty

Doctrine Claim:"It depends" is not a cop-out; it is the only honest answer to complex...

Doctrine 21: Zero Trust Is A Trust Model, Not A Card "Type"

Doctrine Claim:PKI proves who you are. Zero trust constantly questions what you should be allowed...

Doctrine 20: Golden Datasets: Putting Truth In One Place Without Pretending Everything Is Perfect

This guide defines "Truth as a Product." It argues that data must be owned, scoped,...

Doctrine 19: Supervision, Management, and Leadership Are Three Different Jobs. Confusing Them Breaks Systems

Why systems collapse when these roles blur, and why high-performing mission environments keep them distinct This...

Doctrine 18: Commitment Outperforms Compliance in High Trust, High Tempo Environments

Why teams built on commitment move faster, adapt better, and deliver more value than teams...

Doctrine 11: Preventive Action and Contingent Action Must Both Be Designed Intentionally

Why planning for the expected and structuring for the unexpected creates systems that survive real...

Doctrine 08: Clear Intent Compresses Ambiguity, Reduces Conflict, and Accelerates Action

Why everything flows faster when people know the purpose, the boundaries, and the desired outcome This...

Doctrine 02: Distributed Decisions Increase Alignment, Speed, and Resilience

Why mission systems move faster and survive more when decisions are made at the lowest...

Doctrine 13: Problem Solving Requires Finding the Real Deviation and the Relevant Change

Why teams fix the wrong thing and how architects identify the signal hidden inside the...

Doctrine 09: Decision Drag Is the Enemy of Mission Tempo. Architecture Is the Remedy

Why waiting multiplies work and how architectural clarity keeps decisions flowing One decision made early replaces...

Doctrine 16: Portfolio Thinking Ensures Effort Aligns With What Actually Matters

Why doing the work right is meaningless if you are not doing the right work Doing...

Doctrine 12: Resilience Is an Emergent Property, Not a Feature

Why resilience cannot be bolted on and only appears when the system is aligned at...

Doctrine 10: Degraded Operations Are the Normal Mode, Not the Exception

Why systems must perform under partial failure, partial truth, and partial coordination The goal here is...

Doctrine 15: Architecture Must Accelerate Teams, Not Bottleneck Them

Why architecture succeeds only when it makes teams faster, clearer, and more capable This guide is...

Doctrine 14: Technical Debt Is a Leadership Signal, Not a Coding Failure

Why accumulated debt reveals decision environments, not developer shortcomings This Doctrine guide redefines Technical Debt as...

Doctrine 03: Interfaces Are Where Systems Break, So They Require Stewards, Contracts, and Ownership

Why boundaries fail first and why every interface needs a clear owner on each side Systems...

Doctrine 06: A Two-Lane System Protects Stability and Enables Evolution

Why mature systems need both a stable lane and an adaptive lane to survive real...

Doctrine 05: Innovation Must Live at the Edge, Not in the Center

Why experiments succeed closer to real problems and fail inside central offices Real innovation comes from...

Doctrine 04: Useful Interoperability Is the Goal, Not Perfect Interoperability

Why forcing perfect alignment destroys participation and slows down missions Perfect interoperability is a myth. Useful...

Doctrine 17: Architects Translate Strategy Into Engineering and Engineering Into Strategy

Why missions fail when strategy and engineering do not speak the same language This guide established...

Doctrine 07: Clear Intent Matters More Than Perfect Data

Why missions fail without intent, even when the data are perfect This Doctrine guide is the...

Doctrine 01: Federation vs Integration in Mission Networks

Why architects must preserve autonomy while achieving alignment This guide explains why federation over full integration...